Epic Games: Earth Day Awareness Ad

The Close It Summit, a leading summit in the future of working and learning, is pleased to announce “Create an Earth Day Awareness Ad”, a national competition, created in collaboration with Epic Games, to promote learning for students across North America.

During the competition, learners ages 13-25 will leverage Unreal Engine to create real-life advertisements for Earth Day 2021. Launched to meet the rapidly growing use of 3D technologies across the future of work, the competition provides students an opportunity to learn these skills in a fun, interactive way. The “Create an Earth Day Awareness Ad” competition has launched and will run through April 12.

“As more diverse industries demand 3D graphics and real-time 3D skills, we are thrilled to help provide new opportunities through ‘Create an Earth Day Awareness Ad’ competition and our new Unreal Futures career learning series,” said Linda Sellheim, Education Lead for Epic Games. “Our goal is to help students better understand and prepare for the emerging careers and opportunities ahead.”

Tallo, Inc., a leading virtual workforce platform will host the competition for learners across North America. Learners will register at https://tallo.com/unreal-engine-competition/ and then will be directed over to Unreal Futures: Careers in Advertising learning pathway. Upon completion, learners will upload their badge on Tallo and submit their final interactive 3D ad for the chance to win as much as $5,000 (top prize category). Winners will be announced and shared on Earth Day, April 22, 2021. “At Tallo, we know that bridging the gap between talent and employers is all about fostering the right connections. We’re honored to have the Tallo platform serve as the virtual ecosystem to show the world — and industry leaders — the impressive skills the next generation has to offer,” said Casey Welch, CEO and Co-founder of Tallo.

The competition includes a distinguished list of expert judges and collaboration with NASEF.org, a learning provider connecting students to a virtual platform to acquire skills critical to today’s workforce through gaming and eSports. ”NASEF is excited to be a partner in this opportunity to share Unreal Engine and all its value to students through our lens of play (gaming and esports),” said Gerald Solomon, Founder and Executive Director of NASEF. “Esports, when filtered through the lens of learning and academics can have a profound impact on the ability of students and young adults to see the opportunities that are available to them to thrive.”

“We are so thrilled to have this as part of the Close It Summit this year,” said Jamai Blivin, CEO of Innovate+Educate and producer of the Summit. “These skills are increasingly growing in so many industries, including advertising, film and television, architecture, automotive, aerospace, and more. As the Future of Work has now arrived, it’s critical to bring awareness to educators, learning institutions, workforce intermediaries and funders the importance of these skills across industry.”

Winner Announcement


13-18 Age Group

1st Place Winners

Team: Christian Farley, Connor Madewell, Alexander Cole, and Zach Ofsanik

Individual: Emma Smith



2nd Place Winners

Team: Camille Dubeau & Anabelle Dubeau


3rd Place Winners

Individual: Luke Williamson


19-25 Age Group

1st Place Winners

Individual: Garrett Williams